Quick Reference - Initiate a call and listen for events:
Overview
This section explains how to implement a complete calling workflow with ringing functionality, including incoming/outgoing call UI, call acceptance, rejection, and cancellation. Previously known as Default Calling.After the call is accepted, you need to start the call session. See the Call Session guide for details on starting and managing the actual call.
- Caller initiates a call using
initiateCall() - Receiver gets notified via
onIncomingCallReceived()callback - Receiver can either:
- Accept the call using
acceptCall() - Reject the call using
rejectCall()with statusCALL_STATUS_REJECTED
- Accept the call using
- Caller can cancel the call using
rejectCall()with statusCALL_STATUS_CANCELLED - Once accepted, both participants generate a call token and render the
CometChatCalls.Componentto join the call
Initiate Call
TheinitiateCall() method sends a call request to a user or a group. On success, the receiver gets an onIncomingCallReceived() callback.
- User Call (JavaScript)
- Group Call (JavaScript)
- User Call (TypeScript)
- Group Call (TypeScript)
On success, a
Call object is returned containing the call details including a unique sessionId required for starting the call session.
By default, an unanswered call automatically cancels after 45 seconds. You can customize this duration by passing an optional timeout parameter (in seconds) as the second argument to initiateCall().
- User Call (JavaScript)
- Group Call (JavaScript)
- User Call (TypeScript)
- Group Call (TypeScript)
Call Listeners
Register theCallListener to receive real-time call events. Each listener requires a unique listenerId string to prevent duplicate registrations and enable targeted removal.
- JavaScript
- TypeScript
Events
Accept Call
When an incoming call is received viaonIncomingCallReceived(), use acceptCall() to accept it. On success, start the call session.
- JavaScript
- TypeScript
Reject Call
UserejectCall() to reject an incoming call. Set the status to CALL_STATUS_REJECTED.
- JavaScript
- TypeScript
Cancel Call
The caller can cancel an outgoing call before it’s answered usingrejectCall() with status CALL_STATUS_CANCELLED.
- JavaScript
- TypeScript
Start Call Session
Once the call is accepted, both participants need to start the call session. See the Call Session guide for full details.End Call
To end an active call in the ringing flow, callCometChat.endCall() in the onCallEndButtonPressed() callback, then call CometChat.clearActiveCall() and CometChatCalls.endSession().
- JavaScript
- TypeScript
onCallEnded() callback):
- JavaScript
- TypeScript
Busy Call Handling
If the receiver is already on another call, you can reject the incoming call withCALL_STATUS_BUSY status.
- JavaScript
- TypeScript
Best Practices
Best Practices
- Always remove call listeners on component unmount to prevent memory leaks and duplicate events
- Store the
sessionIdfrominitiateCall()oronIncomingCallReceived()— you’ll need it for accept, reject, cancel, and starting the session - Handle the
CALL_STATUS_BUSYcase when the receiver is already on another call - Call
CometChat.clearActiveCall()andCometChatCalls.endSession()together when a call ends to properly release all resources - Request camera and microphone permissions before initiating or accepting a call
Troubleshooting
Troubleshooting
onIncomingCallReceivednot firing: EnsureCometChat.addCallListener()is registered before the call is initiated and that the listener ID is unique- Call accepted but no audio/video: After
acceptCall(), you must start the call session by generating a token and renderingCometChatCalls.Component— see the Call Session guide - Duplicate call events: You may have registered the same listener multiple times — always call
CometChat.removeCallListener(listenerId)on unmount initiateCallfails with error: Verify the receiver UID/GUID exists and that the logged-in user has an active session
Next Steps
Call Session
Start and manage the actual call session after the ringing flow completes.
Calls SDK Setup
Install dependencies, configure permissions, and initialize the Calls SDK.
Recording
Record audio and video calls for playback or compliance.
Call Logs
Retrieve and display call history including duration and participants.